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Accepted Combat Vehicles Addition

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BenZ

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Combat Vehicle Addition
This addition of combat vehicles for each side would bring a lot cool aspects to the server. Bringing a new type of combat not seen on MRP. This would transform what it means to be infantry on both sides.
New Classes
This would probably introduce two new classes to base factions. Both containing the launchers provided in the ArcCW Pack for BO1, LAW + RPG each launcher belonging to its respective faction. These classes [Anti Tank] would probably be only available to high ranking enlisted.
Permissions to Vehicles
The Armored Vehicles would be only available to WO+ due to possible issues with enlisted abusing this privilege. This would also bring a possible sub faction to both base factions.
Noted Issues & Explanations
While my suggestion may look interesting and may or may not benefit the server. After talking with some staff members about this idea multiple issues were brought up.

- Maybe too powerful

With our dev team here I think there may be ways to nerf some weapons
- How would the AT Classes perform in war?

I have tested both the RPG and the LAW in sandbox, they both one shot both APCs.
- How big are these files?

M1A2 SEP v2 Pack = 17.047 MB
Bradley Pack = 6.349 MB
BMP-1 = 4.761 MB
T72 Pack = 29.048 MB
UAZ = 19.961 MB
URAL = 69.543 MB
LMV = 116.803 MB
M35 Transport = Apart of Black Mesa Pack

NATO Combat Vehicles
- Bradley

25 MM Cannon + ATGM | Crew Size 8
- M1A2 SEP V2

120 MM Cannon | Crew Size 3
- M35 Transport

Crew Size 10
- LMV

Crew Size 5
20230529134143_1.jpg20230529134052_1.jpg20230529134111_1.jpg20230529134130_1.jpg


SRG Combat Vehicles
- BMP-1

70 MM Cannon + ATGM | Crew Size 10+
- T72
125 MM + Crew Size 3
- UAZ
Crew Size 4
- URAL Transport
Crew Size 11
20230529134037_1.jpg20230529133948_1.jpg20230529134016_1.jpg20230529134000_1.jpg
 
Last edited:
+/-1

Super cool idea, but the models seem a bit strange and having to deal with the extra development probably will take up a lot of time that could be spent on perfecting what we already have going on. If we have spare time before the server releases and those developing want to work with buffing/nerfing, it could be another layer of gameplay. If we are already focused on other things, it just seems like unnecessary extra work.
 
+/-1

I fuck with this suggestion, especially with the donator ranks these vehicles can really bring cool additions to the server. Although, the file size might be an issue, we'd have to clear it up with Matt since we don't want our download speed to be insanely slow, so I'll see what I can do.
 
+/-1

Super cool idea, but the models seem a bit strange and having to deal with the extra development probably will take up a lot of time that could be spent on perfecting what we already have going on. If we have spare time before the server releases and those developing want to work with buffing/nerfing, it could be another layer of gameplay. If we are already focused on other things, it just seems like unnecessary extra work.
This suggestion is meant for post release. No expectations were set to have this done before release.

The models are strange? Kinda needs more of an explanation. Also keep in mind the lighting on the map I was on is kinda bad.
 
+0

I think this could be something cool to try once the new map releases, however now it would make the framerate and server lag a lot worse on the current map.
 
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